AI Insights · Timothy · April 2024
Top 5 Puzzle Games in Ecuador: Q1 2024 Performance
Discover the performance metrics of the top 5 puzzle games in Ecuador for the first quarter of 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 puzzle games in Ecuador showed varied performance across weekly downloads, revenue, and active users. Here's a detailed look at the metrics for each app, according to Sensor Tower data.
Wood Nuts & Bolts Puzzle by ABI Games Studio exhibited strong growth. Weekly revenue peaked at around $306 in the week of March 4, with consistent fluctuations throughout the quarter. Downloads reached their highest at 41K in the week of January 29, showing a steady increase from the beginning of January. Active users also saw a significant rise, starting at 34.4K and climbing to 118K by the end of March.
Block Blast! from Hungry Studio had notable download numbers, peaking at 35.5K in the week of January 29. However, downloads saw a decline towards the end of the quarter, dropping to 12.9K by the last week of March. Active user trends were relatively stable, maintaining around 115K to 144K users throughout the quarter.
Help Me: Tricky Story by ABI Game Studio had a strong start with 29.4K downloads in the second week of January. However, downloads gradually decreased to 12.6K by the end of March. Active users showed a similar trend, peaking at 86.6K in early March and then dropping to 70.7K by the last week of the quarter.
Thief Puzzle: to pass a level from TapNation saw a moderate performance in downloads, peaking at 19.6K in the first week of January but gradually declining to 8.7K by the end of March. Active users followed a similar trend, starting at 58K and dropping to 37.7K by the last week of March.
Words of Wonders: Crossword by Fugo Games had a varied performance in revenue, peaking at $242 in the first week of February. Downloads fluctuated throughout the quarter, starting at 28.1K in the first week of January and ending at 16.1K by the last week of March. Active users also showed a declining trend, dropping from 189K at the start of January to 132K by the end of March.
These insights provide a comprehensive view of the puzzle game market in Ecuador for Q1 2024. For more detailed analytics, visit Sensor Tower.